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Swift app development services

Swift development for iOS, macOS, and beyond, Apple's modern language built for safety and performance without Objective-C's overhead.

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What is Swift?

Swift is Apple's modern programming language for iOS, macOS, watchOS, and tvOS development, designed to be safer and more concise than Objective-C. Codiot builds native Apple-platform apps in Swift as the default, using SwiftUI for modern, maintainable interfaces across the Apple device ecosystem.
What we build

Real projects, not a tech-stack badge.

Native iOS and macOS apps

Swift as the default language for all new native Apple-platform development.

SwiftUI interfaces

Modern, declarative UI built with SwiftUI for maintainability across Apple platforms.

Apple Watch and widget extensions

Companion experiences that extend an iOS app across the Apple ecosystem.

Objective-C to Swift migrations

Incremental migration of legacy Objective-C codebases to Swift.

The honest take

When this is the right choice, and when it isn't.

Good for

Swift is the right default for any new native Apple-platform project, offering better safety and more concise code than Objective-C with no meaningful downside for new development.

When not to use it

If you're maintaining a large legacy Objective-C codebase with no near-term migration plans, or you need cross-platform coverage beyond Apple devices, Swift alone won't solve for Android; pair it with a cross-platform strategy or native Android separately.

SwiftSwiftUICombineTestFlight for beta distribution
FAQ

Common questions, answered plainly.

Swift vs Objective-C, which should a new project use?
Swift, for essentially every new project. It's safer, more concise, and where Apple's own tooling and documentation are focused; Objective-C is now mainly relevant for maintaining legacy codebases.
How much does Swift development cost?
Costs align with native iOS development generally and depend on scope and Apple ecosystem integrations. We quote a fixed estimate after discovery.
Can you migrate our Objective-C app to Swift?
Yes, typically incrementally, since Swift and Objective-C can coexist in the same project during a gradual migration.
Do you build for Apple Watch and other Apple devices?
Yes, watchOS and other Apple platform extensions are common additions to an iOS app when a client's use case calls for it.
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