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iOS app development services

Native iOS apps built in Swift for when platform-specific performance, features, or App Store positioning matter more than cross-platform speed.

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Sketch: large phone with app grid, one app circled

What is iOS app development?

iOS app development builds native applications for iPhone and iPad using Apple's Swift language and platform frameworks. Codiot builds native iOS apps for teams that need the performance, platform integration, or polish that only native development delivers, from first release through App Store launch.
What we build

Real projects, not a tech-stack badge.

Consumer iOS apps

Native apps optimized for the iOS design language and platform conventions users expect.

Performance-critical apps

Apps where smooth animation, camera, or hardware access needs native-level performance.

Apple ecosystem integrations

Apps using Apple Watch, widgets, SiriKit, or other platform-specific capabilities.

App Store optimization and launch

Submission, review compliance, and store listing work that affects discoverability.

The honest take

When this is the right choice, and when it isn't.

Good for

Native iOS is the right choice when you need deep platform integration, top-tier performance for graphics or camera-heavy apps, or you're building exclusively for Apple's ecosystem long-term.

When not to use it

If you need to launch on Android too and don't have a specific need for native-only features, a cross-platform framework like Flutter usually gets you to market faster at lower cost.

SwiftSwiftUICombine for reactive stateTestFlight for beta distribution
FAQ

Common questions, answered plainly.

Native iOS or cross-platform, which do we need?
Native iOS makes sense for performance-critical apps, deep platform integration, or iOS-exclusive products. If you need both iOS and Android without platform-specific requirements, cross-platform is usually more cost-effective.
How much does a native iOS app cost?
It depends on backend and feature scope. We scope a focused MVP first and quote a fixed estimate after a discovery call.
How long does App Store review take?
Typically 24-48 hours for the initial review, though rejections and resubmissions can add time. We handle the resubmission process as part of launch.
Do you build for both iPhone and iPad?
Yes, universal apps supporting both are standard practice unless there's a specific reason to target one device type only.
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