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UI/UX design

UI/UX design services

Interfaces that earn trust in the first five seconds. Research, flows, and pixel-final design that developers love to build.

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Sketch: wireframe screen with redline annotations and a pen

What is UI/UX design?

UI/UX design is the research, structure, and visual design work that determines whether a product is usable, and whether people trust it in the first few seconds. Codiot designs interfaces from research through pixel-final handoff, working closely enough with engineering that what ships matches what was designed.
Capabilities

What we build.

User research

Interviews, usage data, and competitive review before a single screen gets drawn.

Information architecture and flows

Wireframes and flow diagrams that solve the structure problem before visual design starts.

Visual design systems

Reusable components and tokens, not one-off screens, so the product stays consistent as it grows.

Pixel-final handoff

Specs, states, and assets developers can build from directly, without a round of clarifying questions.

Usability testing

Testing designs with real users before, not after, engineering builds them.

How it works

How it works with Codiot.

01

Research the problem

We understand who's using the product and what they're actually trying to do before proposing a solution.

02

Design the flow, then the screen

Structure comes before polish, so visual design serves a flow that's already been validated.

03

Hand off in a build-ready state

Specs and components delivered in a way that removes ambiguity for the engineering team.

Why Codiot

Stack we use, and why teams choose us.

FigmaDesign tokensStorybook
  • ·Senior engineers only, no hand-offs to juniors mid-project
  • ·Overlap hours with US/EU time zones
  • ·Weekly demos and a single point of contact
  • ·Code you own, documented and tested
FAQ

Common questions, answered plainly.

How much does UI/UX design cost?
It depends on whether you need a focused design sprint for an MVP or larger, ongoing design work, which is often priced monthly rather than per project. We quote a fixed number after seeing what you're building.
Do you design or build, or both?
Both, and that's the advantage: our designers work with the engineers who'll build it, so handoff doesn't lose fidelity in translation.
How long does a design phase take?
A focused product design phase (research through pixel-final) typically takes 4-8 weeks depending on the number of screens and flows.
Can you redesign our existing product?
Yes. We usually start with a usability audit to identify what's actually broken before proposing a redesign, rather than changing things that already work.
Do you do user testing?
Yes, both moderated sessions and lightweight unmoderated tests, depending on timeline and budget.
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Let's talk about UI/UX design.

Tell us what you're building. We'll reply within two business days with an honest take on scope, timeline, and cost.

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